Stored game record
Duskfade
Shatter the shackles of time as you jump, swing, and slash through a fantastic world in this love letter to classic 3D action platformers. Zirian, accompanied by his mechanical Cuckoo, must save his sister from a mysterious Clock Tower that has plunged the land into eternal night. Explore stunning realms shaped by the Master Clockmakers, each filled with mystery, magic, breathtaking vistas, and endearing characters. Navigate ethereal forests, underwater realms, sunlit dunes and cloudy heights - the world of Duskfade is alive and teems with secrets for you to uncover. Master a seamless blend of dynamic platforming and fast-paced combat. Jump, dash, grapple, and glide your way through thrilling challenges that rekindle the magic of classic action platformer favourites.
- Weird Beluga
Platform scores
| Platform | Metascore | Userscore |
|---|---|---|
| Nintendo Switch 2 | 76 | 8.2 |
| PC | 78 | 7.8 |
| PlayStation 5 | 79 | 8.4 |
| Xbox Series X | Not stored | Not stored |
What players said
Praise
- the game reminds the PS2, GameCube era, with their platforming , i was missing those kind of games and I wish they do more games like this in the future Their art and music is just magic, I hope they release an ArtBook
- No os dejéis llevar por lo de "Inspirado en Kingdom Hearts", más allá de guiños aqui y allá y no se parece al juego de Squaresoft. Duskfade es un plataformas de acción/aventuras digno de las mejores épocas de PS2, mucho más cercano a un Jack and Daxter o Ratchet & Clanck. Muy disfrutable, con una gran banda sonora, estilo artístico con personalidad y a precio ajustado. Los chicos de Weird Beluga deberían estar orgullosos.
Criticism
- Muy infantil predecible y aunque jugable, aburrido. La verdad es que es una decepción
- Duskfade is a Kingdom Hearts clone with garbage gameplay and 'nice visuals/story'. It's terrible and tries to appeal to nostalgic idiot audiences. I enjoy gameplay I play and research old games & have to deal with garbage in the modern era & garbage audiences who are too boring to tell what good game design is because they are too character/world excited. This is why 'games' ****. They aren't games they are means to see visuals/story, they are playable movies. Can't wait for puzzle games to go that way, one of the most gameplay genres out there. Animations are 'fine'. It's floaty enough then slow/heavy.Devs/audiences are too emotion focused & by doing so they are boring people & I never want to meet them, they aren't creative or exciting at all and it shows in their trash products. They use them emotion wrong for bland design I never want to **** nostalgia trip wannabe trash, lacks gameplay depth, has lighting that is overly distracting, environmental objects in the way when platforming, artstyle that while n
Mixed
- The game is not bad for a first game for the developer it has some good parts, The story is fine even though it's not amazing. The visuals are great and I like the little nods to Kingdom hearts. Unfortunately, the game has a PS2 vibe meaning it also has the gameplay flaws of a ps2 game. Combat is repetitive and boring and bosses range from frustraying to infuriating with the janky platform controls and collectibles are far too numerous to be fun by the end. In the end it's a fine game that unfortunately suffers a lot from betting on nodtalgia rayher than solid gameplay loops
Stored video
No video link stored for this game.
What critics said
Praise
- Duskfade takes players back to the golden age of 3D platformers with an experience clearly influenced by the genre's PS2 era classics. At the same time, it delivers a highly entertaining and colorful adventure that establishes its own appeal, while offering a level of challenge that proves considerably more demanding than its charming presentation initially suggests.
- We don’t quite get as many family-friendly games as we used to, which makes Duskfade a breath of fresh air thanks to its visuals, storytelling, and engaging platforming, despite its otherwise-shallow combat.
- Overall, Duskfade is a very entertaining and appropriately themed blast from the past. The visual aesthetic is an interesting and appealing choice, and the combat and platforming are enjoyable and satisfying to get used to. Combat options start limited, but fleshes out as the game progresses and gives players time to get used to their toolkit. The platforming can feel a little floaty, but once the player is used to it they can make for some pretty impressive distance clearing methods. For any gamers that have a soft spot for Combat Platformers, Duskfade is a very worthwhile pickup that is definitely worth your time.